BP VFX ENV SmokeWispy
Wispy smoke — ideal for subtle ambient accents.
General Parameters
Spawn Rate— Number of particles spawned per second.Lifetime— Random float range for particle lifetime.Sprite Size Scale— Global multiplier for sprite size.Sprite Size— Sprite size. Random float between min and max.Color— RGBA sprite color (Alpha = transparency).Emission— Brightness multiplier applied to the color.Material Index— Select one of two textures.Camera Offset— Pushes sprites toward the camera to reduce excessive depth-fade transparency.Flipbook Speed— Flipbook animation speed.Active— Enables / disables the effect.
Animation Parameters
Sprite Scale Animation— Scale multiplier at start and end of particle life.Scale Curve Power— Power applied to the interpolation curve between scale multipliers. Values > 1 make the curve more concave; values < 1 make it convex.
(Seepower-func.giffor visual reference.)Rotation Rate— Random float range for animated rotation; randomly multiplied by-1to avoid uniform rotation direction.Fade in / Fade Out Time— First = fade-in duration; second = fade-out duration.
Velocity and Forces Parameters
Velocity Cone Angle— Cone angle within which velocity direction is randomized.Velocity Intensity— Random float range for velocity strength (local X-axis). Rotate the actor to change global flow direction.Force Intensity— Intensity of the force applied along the force vector (visualized with a green arrow). Controlled byForce Rotation.Drag— Damping force.Force Rotation— Rotation of the force vector (green arrow).Noise Strength— Strength of the noise applied to force fields.Noise Frequency— Frequency of the noise applied to force fields.
Dynamic Material Parameters
Use Dynamic Material— Creates a Dynamic Material Instance when enabled.Alpha Power— Power applied to alpha channel.Depth Fade Distance— Distance for depth-based fade near geometry.