Environment Smoke Toolkit for UE 5
A collection of game-ready VFX Blueprints for Unreal Engine 5, designed to save you time when building environments and to simplify optimization in heavy scenes.
All effects are easy to customize, highly performant, and come with full documentation for fast integration into your project. Each effect is built with maximum flexibility in mind — just drag and drop and adjust parameters to fit your scene. No need to dive into Niagara unless you want to extend functionality.
Key Features
- Game-ready setup — instantly usable effects for production without extra tuning.
- Highly customizable parameters — control size, speed, lifetime, forces, spawn areas and much more.
- Unified Base Blueprint — every effect inherits from a common parent for easier optimization, consistent triggering, and streamlined control.
- Smart Bounds system — built-in culling optimization with adjustable bounds and debug visualization.
- Dynamic Materials — runtime control of alpha, depth fade, normal maps and more.
- Preset Variations included — preconfigured variants for quick drop-in use.
- Time Dilation support — all VFX behave correctly in slow motion and cinematic time scaling.
- Documentation — detailed usage guide included.
Included Effects
- Smoke Fill — cinematic ambient fog, steam, or haze for atmospheric depth.
- Smoke Wispy — subtle, lightweight smoke for ambient layering.
- Smoke Small — localized smoke for props, vents, or damaged parts.
- Smoke Rising — heavy industrial smoke columns with base and tail control.
- Smoke Pressure / Jet — pressurized steam jets with pulsation, burst modes, and direction control.
- Sparks Electric — GPU-based sparks with distance field collisions and optional light flare.
Perfect For
- Game environments (industrial, sci-fi, urban, fantasy, etc.)
- Cinematic scenes and cutscenes
- VFX-heavy cinematography
- Virtual production and real-time film workflows